Physics practices for Three.js, Cannon and Blender.

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Physics practices for Three.js, Cannon and Blender. Step by step practices for Three.js, Cannon and Blender.

Course Description

Hello and welcome.

If you are a developer or designer who is interested in create and 3D environment that can be used to simulate simple physics process that interact with other elements in the same scenario, this course is for you.

In this course we will focus on using Blender to create an scenario with multiples elements that will interact with each others and then we will configure that scenario to create a physic simulation using JavaScript, CANNON and Three.js.

We will create the scenario by using the tools provided by Blender like modifier and UV editing and the, we will configure our web project using Visual Studio Code.

In this course you will learn:

  • Create 3D models in Blender.
  • UV Editing
  • Using Curve and Array Modifier
  • Exporting the scene to be used in different applications.
  • Use Visual Studio Code as a work environment with webpack.
  • Download the dependencies necessaries for the project
  • We will load our 3D model into a web page and run the simulation using Three.js and CANNON
  • Create a local server to run the project

I hope that the content of this course will be useful to you and that you can apply it to your personal projects.

Have fun and happy learning.

Physics practices for Three.js, Cannon and Blender.
Physics practices for Three.js, Cannon and Blender.
Free
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